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AI Insights · Timothy · April 2021

Q1 2021 Performance of Top Shoot'em Up Android Games in the UK

An analysis of the UK's top Shoot'em Up games on Android for Q1 2021 reveals trends in downloads, revenue, and user engagement. Sensor Tower provides detailed insights into the performance of these popular titles.

Q1 2021 Performance of Top Shoot'em Up Android Games in the UK

As the first quarter of 2021 has wrapped up, the Shoot'em Up gaming category on Android in the United Kingdom has shown varied performance across top titles. Data provided by Sensor Tower gives us an overview of how these games have fared in terms of downloads, revenue, and weekly active users.

Azur Lane saw its revenue fluctuate in Q1, starting at around $33K and dipping to approximately $7K towards the end of March. Downloads peaked in early February with over 1K downloads but ended the quarter with around 300 downloads. The game's weekly active users began at roughly 2.8K and saw a slight increase in February before stabilizing around 2.7K in late March.

Archero experienced a decrease in revenue from $16K at the beginning of the quarter to about $6K by the end. Downloads for Archero remained strong in January, with numbers around 4.7K, but saw a significant drop to approximately 1.4K by the end of March. The game's active user base started at around 43K and had a small decline, ending at about 35K.

Galaxy Attack: Shooting Game showed a revenue trend that started at close to $7K and experienced a rise to approximately $6.9K in the last week of March. The game's downloads began at roughly 7.6K and ended the quarter with about 6.4K. Weekly active users were high, starting at 71K and finishing slightly lower at around 73K.

Mr Autofire had a modest revenue trend, with an initial $3.7K that increased to around $5.9K by the end of March. The game's downloads saw a peak in mid-February at over 3.7K but concluded the quarter with just above 2K downloads. Active users showed a gradual increase from 18K to over 21K throughout the quarter.

Lastly, Space shooter - Galaxy attack started the quarter with a revenue of nearly $4K and saw a slight increase to around $3.5K in the final week. The game's downloads remained relatively stable, beginning with 6.5K and ending with 5.7K. The weekly active users showed a consistent performance, starting at 43K and slightly increasing to 45K by the end of March.

While the data does not disclose the reasons behind these trends, it provides a snapshot of the Shoot'em Up category's performance on the Android platform in the UK for the first quarter of 2021. For more in-depth analysis and insights, Sensor Tower's full suite of tools can offer a comprehensive look at the mobile app market.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021